







Take that,
Elf!
For the 2017 holidays I collaborated with We Are Royale to create an iOS Augmented Reality experience designed to let the user punish one of Santa’s disgruntled elves. As the only technical artist on this project, I worked closely with a character animator to bring the concept to life in a span of about 3 weeks. This was my first venture into Augmented reality, running on ARKit 1.0.
Unity 3D Development, User Experience, UI Design, iOS App Publishing